911 Paramedic Game Mac

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  1. 911 Paramedic Game Mac Free
911 paramedic game machine

publisher: Legacy Interactive

Game mode: single player

Another interactive game of Legacy Interactive team, known for its medical series Emergency Room. 911: Paramedic combines medical aspects with dramatic decisions to be made by an ambulance nurse. The player plays the role of an inexperienced paramedic who, together with his partner, must save lives until the ambulance arrives.

The action takes place in a big city, where we are summoned to many different life threatening cases. With a handy rescue kit, we need to quickly rescue critical cases. The help is provided by a handy computer containing important information about available equipment, how to dress and deal with specific situations, as well as various tips and hints. There are 35 different cases, among which the wounds pulled by a dog's bite or knife wounds inflicted during a marriage argument are the simplest situations.

  • Forty medical tools precisely modelled on the real equipment of emergency services.
  • The inevitable passage of time forces us to make important decisions quickly.
  • Three difficulty levels: Easy, Normal and Expert, depending on the player's experience in medical matters.
  • Interview with the patient and family allows to make a correct diagnosis and prevent the risk of death.

Please let us know if you have any comments or suggestions regarding this description.

Similar games:

age requirements: 16+

System requirements

911 Paramedic Game Mac Free

PC / Windows

Recommended: Pentium II 300MHz, 64MB RAM

It seems Legacy Interactive had quite a chore when making a game of a rescue-type genre. Sure, they've made games like this before, but the question is: 'How graphic do you let the graphics get when it comes to gunshots, stab wounds, internal bleeding, etc.?' For 911 Paramedic you get an odd mixture of 'real' victims, in a sense that the victims are just FMV stills, with blood painted on. It looks kind of cheesy to tell the truth, but serves its innocent purpose. There's not really a lot to look at in the game. You see a not so good Full Motion Video of your paramedic teammates talking about meaningless nonsense. This is usually followed by the intercom announcing a 911 call, to which you and your pixelated FMV-coworker go hit the streets. You then go through the same video every time of driving to the scene of the accident. Once you get there, another grainy FMV pops up showing some of the witnesses to the accident, in which you then commence with a 'cut and pasted' version of the victim lying down. The broken limbs look almost silly they're so poorly drawn. The blood is all sorts of colors. It's almost chameleon-like as it's a deep wine red on one accident, and a fiery orange color the next. What's your first thought as an up and coming paramedic when you see orange blood? 'Goodness, she needs to start taking Centrum Silver.' All of your equipment is distinguishable as it floats there in your open bag at the bottom of the screen. Need a pulse-ox meter? No sweat, it's right there by the magnifying glass, floating as happy as can be. Nothing really looks that good as a blend between shoddy FMV and unimpressive 'rendered' graphics combine to give you conjunctivitis, it seems. I guess that's why the minimum requirement is a 2 MB video card. Trust me, it's a requirement that it earned.

The sound is yet another testament to not enough detail. Low quality WAV files dot the starry sky of 911 Paramedic. Whoever wrote the lines for the acting did a poor job. I felt like giving myself an I.V. because it was so painful to listen to. On top of that, you have your paranoid commander (with the original name of Commander Cleen) trying to give you hints or reprimand you. He's cute for a bald guy, but what he says is insanely weird. Then there's the usual 'turn on the siren' sound. What's worse of all is when you get to the scene of an accident and the music decides to do what the patient is doing. If the patient is getting close to dying, then the music actually palpitates. It's supposed to be a mix of background/high energy music, but it fails miserably. The sound is not that good, and only makes the game that much more aggravating.

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