The Movies Game Mac Controls

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The four-player mayhem you get tossed into when playing Gang Beasts is second to none but if you're new and don't know the controls, you may be in for a pretty rough time.

  1. The Movies Game Mac Controls And Supply

This guide is for anyone who's died one too many times and wants to pound their friends into the dirt.

We're going to separate these by control method (PS4 controller, Xbox One controller, keyboard + mouse). For many, the PS4 and Xbox One controllers are most comfortable, but playing with mouse and keyboard is plenty comfortable and even offers some benefits over using a controller.

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PS4 controller

  • Jump: X
  • Run: X (Hold while pressing a direction)
  • Sit: X (Hold while staying still)
  • Kick: Square
  • Lie down: Square (Hold)
  • Duck: Circle
  • Crawl: Circle (Hold)
  • Headbutt: Circle
  • Lift: Triangle
  • Taunt: Triangle
  • Left punch/grab: L1
  • Right punch/grab: R1

You can also use the D-pad to change camera angles and R2 to switch your focus when spectating.

Xbox One controller

  • Jump: A
  • Run: A (Hold while pressing a direction)
  • Sit: A (Hold while staying still)
  • Kick: X
  • Lie down: X (Hold)
  • Duck: B
  • Crawl: B (Hold)
  • Headbutt: B
  • Lift: Y
  • Taunt: Y
  • Left punch/grab: LB
  • Right punch/grab: RB
  • Rotate between spectating players:

You can also use the D-pad to change camera angles and RT to switch your focus when spectating.

Keyboard

One thing to be aware of when using a keyboard is that if you are not using a mechanical keyboard, you will not be able to press three keys at a time. This is a general hardware limitation, and it's something to be aware of in Gang Beasts in particular because of how often you need to press several keys at a time.

Aside from the above, the keyboard does have some advantages (particularly when playing alone) that we'll go over.

  • Movement: WASD
  • Jump: Space bar
  • Run: Space bar (Hold while pressing a direction)
  • Sit: Space bar (Hold while staying still)
  • Kick: M
  • Lie down: M (Hold)
  • Duck: Ctrl
  • Crawl: Ctrl (Hold)
  • Headbutt: Ctrl
  • Lift: Shift
  • Taunt: Shift
  • Left punch/grab: , key or left mouse button
  • Right punch/grab: . key or right mouse button
  • Rotate between spectating players:

Here are the PC/keyboard-exclusive bindings:

  • Next camera angle: Right arrow key
  • Previous camera angle: Left arrow key
  • Speed up game: + key (can be pressed repeatedly)
  • Slow down game: - key (can be pressed repeatedly)
  • Revert to standard speed: 0
  • Spawn pushing or pulling force: 1~2 keys
  • Spawn props: 3~7 keys
  • Spawn opponents: Shift or Ctrl with numbers 1~8
  • Toggle day and night: F1

Combos

2016

The Movies Game Mac Controls And Supply

There are quite a few combos in Gang Beasts. We're not going to go over all of them in this guide, but we are going to go over a few to get you started.

  • Dropkick: Press jump, then tap kick
  • Climb: Grab using both arms, then press jump
  • Backflip: Press jump, then hold kick
  • Powerslide: Hold kick and crawl while holding a direction

These are only a few of the moves you can pull off in Gang Beasts to make use of the terrain and to throw your opponents off-guard. There are many more, but most will come to you as you play and come to grips with the controls.

At the time of writing, Gang Beasts can be played on PC, Mac, Linux, and PlayStation 4. Further ports to the Nintendo Switch or Xbox One are currently up in the air, but hopefully we'll hear news in 2018.

(Redirected from The Movies: Stunts & Effects)
The Movies Game Mac Controls
The Movies
Developer(s)Lionhead Studios(PC)
Robosoft Technologies, (Mac OS X)
Publisher(s)Activision
Sega
Feral Interactive(Mac OS X)
Designer(s)Adrian Moore[1]
Programmer(s)James Brown
Artist(s)Joe Rider
Wilfried Ayel
Writer(s)Martin Korda
Composer(s)Daniel Pemberton
EngineRenderWare
Platform(s)Microsoft Windows, Mac OS X
ReleaseMicrosoft WindowsMac OS X
20 December 2006
Genre(s)Business simulation
Mode(s)Single-player, Multiplayer

The Movies is a business simulation game created by Lionhead Studios for Microsoft Windows and subsequently ported to Mac OS X by Feral Interactive. Players run a Hollywoodfilm studio, creating films that can be exported from the game. The Movies was released in November 2005 to positive reviews, including several awards, but sold poorly. An expansion, The Movies: Stunts & Effects, was released in 2006.

Gameplay[edit]

The Movies allows players to run their own movie studio, including designing the studio itself and managing the careers of film stars. The game starts at the birth of cinema and continues into the future.

Players can create their own movies using in-game assets and at one time could upload them to the website The Movies Online.[2]

Development[edit]

Lionhead Studios co-founder Peter Molyneux came up with the original idea and development began in February 2002.[3] An early version of the game was ready to show to journalists at the European Computer Trade Show in September 2002.[3]

The game was released in November 2005 and by the end of the year had sold above 50,000 copies in the United Kingdom, a number that Eurogamer's Kristan Reed called 'relatively minor'.[4] The game ultimately received a 'Silver' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 100,000 copies in the region.[5][6]

Stunts and Effects[edit]

The Movies: Stunts and Effects
Developer(s)Lionhead Studios, Robosoft Technologies (Mac)
Publisher(s)Activision,
Feral Interactive, (Mac OS X)
Designer(s)Stephen Hood
Ben Huskins
Andrzej Zamoyski
Programmer(s)Matthew Chilton
Artist(s)Andy Bass
Joe Rider
EngineRenderware
Platform(s)Windows, Mac OS X
Release
  • NA: 6 June 2006
  • EU: 16 June 2006
Genre(s)Business simulation game
Mode(s)Single player, Multiplayer

In June 2006, Lionhead studios released the expansion packThe Movies: Stunts and Effects. Feral Interactive ported the expansion to Mac OS in 2008. The expansion added stunts and stuntmen, new special effects, fewer camera placement restrictions, and expanded environments and clothing options.[7][8]

Use in Machinima[edit]

Using The Movies, Alex Chan, a French resident with no previous filmmaking experience, took four days to create The French Democracy, a short machinima political film about the 2005 civil unrest in France.[9]

Reception[edit]

Review aggregator Metacritic gave the PC version a score of 84 out of 100 ('Generally favorable reviews') based on 62 reviews from critics.[10] The first review was published by GameSpy, which gave the game a 3.5 out of 5.[11] Metacritic gave the expansion, The Movies: Stunts & Effects, a score of 78 out of 100 based on 37 reviews from critics.[12]

Computer Games Magazine gave The Movies their 2005 'Best Utility' and 'Best Original Music' awards.[13] The game won the best simulation award at the 2006 BAFTA Video Games Awards[14]

Looking back at the game in 2015, Rock, Paper, Shotgun said that it had promising features but failed to deliver on them.[15] In 2016, The Guardian called The Movies Online service '[p]erhaps the most forward-thinking feature' because it pre-dated YouTube by a year.[2]

References[edit]

  1. ^Lionhead Studios (22 November 2016). The Movies. Activision. Scene: Credits sequence. Adrian Moore, Lead Designer
  2. ^ abStanton, Rich (20 May 2016). 'Lionhead: the rise and fall of a British video game legend'. The Guardian. Retrieved 15 February 2020.
  3. ^ abMolyneux, Peter; Moore, Adrian (21 July 2004). 'GameSpy: The Beginnings of The Movies - Page 1'. GameSpy. IGN. Retrieved 15 February 2020.
  4. ^Reed, Kristan (5 May 2006). '2005 UK Sales Review'. Eurogamer. Archived from the original on 26 August 2011.
  5. ^'ELSPA Sales Awards: Silver'. Entertainment and Leisure Software Publishers Association. Archived from the original on 21 February 2009.
  6. ^Caoili, Eric (26 November 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on 18 September 2017.
  7. ^McNeilly, Joe (15 June 2006). 'The Movies: Stunts & Effects Review'. GamesRadar+. Retrieved 29 February 2020.
  8. ^Dan, Adams (17 May 2012). 'The Movies: Stunts & Effects'. IGN. Retrieved 29 February 2020.
  9. ^Musgrove, Mike (1 December 2005). 'Game Turns Players Into Indie Moviemakers'. The Washington Post. D01. ISSN0190-8286.
  10. ^'The Movies'. Metacritic. Retrieved 15 February 2020.
  11. ^Kosak, Dave 'Fargo' (8 November 2005). 'The Movies'. GameSpy. IGN. Retrieved 15 February 2020.
  12. ^'The Movies: Stunts & Effects'. Metacritic. Retrieved 15 February 2020.
  13. ^'The Best (and Worst) of 2005: The 15th Annual Computer Games Awards'. Computer Games Magazine. March 2006. pp. 42–47.
  14. ^'Simulation in 2006'. British Academy of Film and Television Arts. Retrieved 15 February 2020.
  15. ^Graham, Graham (6 February 2015). 'Have You Played... The Movies?'. Rock, Paper, Shotgun. Retrieved 15 February 2020.

External links[edit]

  • The Movies at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Movies&oldid=947291190'

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